Tuesday 15 January 2013

BA5 Contextual Studies: Platform and Distribution: Oculus Rift

OCULUS RIFT - Virtual Reality Headset

Palmer Luckey is the creator of Oculus Rift, a virtual reality headset for the 21st Century. Funded through Kickstarter and with support from some of the Game Industry heavyweights including Valve, Epic Games and Unity, this new technology will revolutionize the way that consumers play Videogames and give us Game developers another tool to fully immerse our audience in our virtual worlds.
"Virtual Reality is still something that a lot of people are still skeptical about, but Oculus Rift aims to change that with support from the likes of John Carmack and the creator of Minecraft, Notch."






Oculus Rift Developer Kits are available to pre-order for $300 USD, or around £190 GBP, for delivery to the general public and Indie teams in April 2013. This will include the hardware to build a basic working Headset and access to the Rift SDK. Unreal and Unity have already announced support for the Oculus Rift within their Game Engines. The Oculus Rift requires a graphics card such as the Nvidia GTX 680 or a notebook Nvidia GeForce GT 650M. The graphics card must be capable of outputting 60 fps through an HDMI or DVI video-out port.





“[The Rift developer kit] is an experimenter’s kit where you can really be at the forefront something I think will be a very big deal in the coming years here.” - John Carmack, id Software


An Oculus enabled version of Doom RPG by id Software was available with the Kickstarter funded development kits.

Hawken the free-to-play Mech FPS announced support for Oculus Rift and early reviews have been incredibly enthusiastic.








Needless to say I am very tempted to dip my toes into the Rift!

Further sources and reviews:

 


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